

Textures/ellie-shoes-fabric-blend.tga(1).dds Textures/ellie-denimshirt-metal-blend.tga(1).dds Textures/ellie-shirt-skein-trans.tga(1).dds Textures/fabrics-denim-1-normal-ao.tga(1).dds Textures/ellie-shirt-skein-color.tga(1).dds Textures/ellie-hair-thick-spec.tga(1).dds Textures/ellie_body_torso_freckles_color.png Textures/ellie-pants-uv-normal.tga(1)_TEST.dds Textures/ellie-shoes-normal.tga(1)_TEST.dds Textures/ellie_body_torso_freckles_color.xcf


× You are about to download "textures_CJKlKsC.zip" Choose a download server to continue. If you need help with implementation hit me up on twitter Get it here, change just one line in the code and it just works! If you find any bugs please report them on my twitterĪre you working on an model and want a very cool UI for it? Not required but you can tag me on twitter so I can see what you create with her

In the remake, thanks to the improved lighting, this scene looks a lot more natural and atmospheric. In the original, the light shines through the door in a way that is super ugly and unrealistic. This change is most strongly visible in the scene predicted above. In the remake, everything looks richer, more realistic and more impressive. In hindsight, the lights in The Last of Us often look flat and harsh. The PS5 is capable of dynamic lighting and shadows, which looks extremely impressive. The Last of Us Part 1 has extremely impressive lighting. The powerful PS5 is a much more powerful consoles, and it especially shows in the new lighting. No shade for the OG TLOU, but the game did come out on a PS3. This is one of the other major graphical changes in the remake.
